Pötzsch, Holger; Waszkiewicz, Agata (Journal article; Tidsskriftartikkel; Peer reviewed, 2019-12)
The present paper conducts a critical analysis of the poetics, psychology, and politics of Dontnod’s choice-based and story-driven adventure game Life Is Strange (2015). The reading is based on extended periods of play by three different players that were followed by discussions and analyses. The article centres upon the narrative development and framing of the two lead characters that is assessed ...