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Using 3D Convolutional Neural Networks for Real-time Detection of Soccer Events

Permanent link
https://hdl.handle.net/10037/24265
DOI
https://doi.org/10.1142/S1793351X2140002X
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Date
2021-06
Type
Journal article
Tidsskriftartikkel
Peer reviewed

Author
Rongved, Olav Andre Nergård; Hicks, Steven; Thambawita, Vajira L B; Stensland, Håkon Kvale; Zouganeli, Evi; Johansen, Dag; Riegler, Michael Alexander; Halvorsen, Pål
Abstract
Developing systems for the automatic detection of events in video is a task which has gained attention in many areas including sports. More specifically, event detection for soccer videos has been studied widely in the literature. However, there are still a number of shortcomings in the state-of-the-art such as high latency, making it challenging to operate at the live edge. In this paper, we present an algorithm to detect events in soccer videos in real time, using 3D convolutional neural networks. We test our algorithm on three different datasets from SoccerNet, the Swedish Allsvenskan, and the Norwegian Eliteserien. Overall, the results show that we can detect events with high recall, low latency, and accurate time estimation. The trade-off is a slightly lower precision compared to the current state-of-the-art, which has higher latency and performs better when a less accurate time estimation can be accepted. In addition to the presented algorithm, we perform an extensive ablation study on how the different parts of the training pipeline affect the final results.
Description
Electronic version of an article published as International Journal of Semantic Computing, 15(2), 161-187 (2021) https://doi.org/10.1142/S1793351X2140002X. © Copyright World Scientific Publishing Company https://www.worldscientific.com/worldscinet/ijsc.
Publisher
World Scientific Publishing
Citation
Rongved, Hicks, Thambawita, Stensland, Zouganeli, Johansen, Riegler, Halvorsen. Using 3D Convolutional Neural Networks for Real-time Detection of Soccer Events. International Journal of Semantic Computing (IJSC). 2021
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  • Artikler, rapporter og annet (informatikk) [477]
Copyright 2021 The Author(s)

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