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dc.contributor.authorKim, Jeuno JE
dc.contributor.authorStorihle, Sille
dc.date.accessioned2023-02-01T10:06:18Z
dc.date.available2023-02-01T10:06:18Z
dc.date.issued2022
dc.description.abstractA conversation between artist and educator Sille Storihle and the Krabstadt Education Center (KEC) about overlapping interests in educational models and games. Issues discussed are the role of games in education, experiences with the format of the group crit, and the question whether it is still a solid component of arts education or how it could be deployed differently. Storihle shares their work with live-action role-playing games (LARP, verb to larp) as an artistic method to approach filmic processes with a focus on a practical pedagogical project they did with students at the experimental film and art school Nordland Kunst- og Filmhøgskole in Northern Norway—whose geographic location is similar to Krabstadt’s.en_US
dc.descriptionSource at <a href=https://parsejournal.com/>https://parsejournal.com/</a>.en_US
dc.identifier.citationKim, Storihle. On Crits and Games—and Crits as Games. PARSE Journal. 2022en_US
dc.identifier.cristinIDFRIDAID 2117936
dc.identifier.issn2002-0953
dc.identifier.urihttps://hdl.handle.net/10037/28459
dc.language.isoengen_US
dc.publisherGöteborgs Universiteten_US
dc.relation.journalPARSE Journal
dc.rights.accessRightsopenAccessen_US
dc.rights.holderCopyright 2022 The Author(s)en_US
dc.rights.urihttps://creativecommons.org/licenses/by/4.0en_US
dc.rightsAttribution 4.0 International (CC BY 4.0)en_US
dc.titleOn Crits and Games—and Crits as Gamesen_US
dc.type.versionpublishedVersionen_US
dc.typeJournal articleen_US
dc.typeTidsskriftartikkelen_US
dc.typePeer revieweden_US


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Attribution 4.0 International (CC BY 4.0)
Except where otherwise noted, this item's license is described as Attribution 4.0 International (CC BY 4.0)