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Games and Realism

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https://hdl.handle.net/10037/29011
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Date
2022-11-11
Type
Chapter
Bokkapittel

Author
Pötzsch, Holger
Abstract
This entry offers an overview over applications of the the concept of realism in game studies. After a general description of the term, I move on to an aesthetic notion of realism before I direct attention to its use in videogames research. I show that realism in game studies is about more than photorealist representation of surface phenomena and that it also needs to account for players’ perceptions.
Description
Source at https://eolt.org/articles/games-and-realism.
Publisher
The Encyclopedia of Ludic Terms
Citation
Pötzsch H: Games and Realism. In: Grabarczyk P. EoLT: Encyclopedia of Ludic Terms, 2022. ERC-Advanced-Grant project MSG - Making Sense of Games
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  • Artikler, rapporter og annet (språk og kultur) [1477]
©2022 Encyclopedia of Ludic Terms (EoLT)

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