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dc.contributor.advisorPettersen, Robert
dc.contributor.authorBye Nilsen, Thomas
dc.date.accessioned2019-06-12T07:42:41Z
dc.date.available2019-06-12T07:42:41Z
dc.date.issued2019-05-15
dc.description.abstractRecent developments in augmented reality technology have paved way for newapplications in a wide range of areas. These include the commercial markets,medicine applications, military applications and education. The technology pro-vides immersive images to enhance our perception of the world. Augmentedreality addresses challenges related to problem-solving by seamlessly integrat-ing digital images into real-world images.In the context of construction and maintenance industry, project inspections canbe time-consuming and tedious. These inspections involve usages of expensiveand specialized hardware. Some inspections even use physical blueprints anddrawings along with standardized measurement tools. This approach can posepractical challenges and be prone to errors.In this thesis we present Neo, a surface reconstruction system on commodityhardware. It utilizes augmented reality technology by scanning physical sur-roundings and reconstructs them as virtual objects. They are displayed on topof the camera’s live preview of the real world. By using a pipeline architecturewe model the physical surroundings in terms of their shapes and visual appear-ances. Cyber-physical information about the reconstructed virtual models areannotated in real-time. Evaluations of the system show us potentials to createrealistic copies of physical objectsen_US
dc.identifier.urihttps://hdl.handle.net/10037/15530
dc.language.isoengen_US
dc.publisherUiT Norges arktiske universiteten_US
dc.publisherUiT The Arctic University of Norwayen_US
dc.rights.accessRightsopenAccessen_US
dc.rights.holderCopyright 2019 The Author(s)
dc.rights.urihttps://creativecommons.org/licenses/by-nc-sa/4.0en_US
dc.rightsAttribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)en_US
dc.subject.courseIDINF-3990
dc.subjectVDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Systemutvikling og – arbeid: 426en_US
dc.subjectVDP::Mathematics and natural science: 400::Information and communication science: 420::System development and system design: 426en_US
dc.subjectVDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Databaser og multimediasystemer: 428en_US
dc.subjectVDP::Mathematics and natural science: 400::Information and communication science: 420::Databases and multimedia systems: 428en_US
dc.subjectVDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Simulering, visualisering, signalbehandling, bildeanalyse: 429en_US
dc.subjectVDP::Mathematics and natural science: 400::Information and communication science: 420::Simulation, visualization, signal processing, image processing: 429en_US
dc.titleNeo: Virtual Object Modeling using Commodity Hardwareen_US
dc.typeMaster thesisen_US
dc.typeMastergradsoppgaveen_US


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Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)