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dc.contributor.advisorAnshus, Otto
dc.contributor.advisorBjørndalen, John Markus
dc.contributor.advisorHa, Phuong
dc.contributor.authorNilsen, Bjørn-Hugo
dc.date.accessioned2008-07-25T06:55:21Z
dc.date.available2008-07-25T06:55:21Z
dc.date.issued2007-10-01
dc.description.abstractCurrent GPUs have many times the memory bandwidth and computing power compared to CPUs. The difference in performance is getting bigger as the evolution speed of the GPUs is higher than of the CPUs. This make it interesting to use the GPU for general purpose computing (GPGPU). I begin by looking at the architecture of the GPU, and some different techniques for programming on a GPU, including some of the available high-level languages. I have implemented the Mandelbrot computation on a cluster of GPUs (the HPDC display wall), and compared it against two different CPU implementations on the cluster. I have also implemented the Mandelbrot computation in both Cg and Brook, and compared the performance of the two languages. My experimental study shows that the GPU implementation of the Mandelbrot application is up to twice as fast as the load-balanced CPU implementation on the cluster of 28 computers, and up to 6 times faster on one computer.en
dc.format.extent920339 bytes
dc.format.mimetypeapplication/pdf
dc.identifier.urihttps://hdl.handle.net/10037/1565
dc.identifier.urnURN:NBN:no-uit_munin_1024
dc.language.isoengen
dc.publisherUniversitetet i Tromsøen
dc.publisherUniversity of Tromsøen
dc.rights.accessRightsopenAccess
dc.rights.holderCopyright 2007 The Author(s)
dc.subjectVDP::Mathematics and natural science: 400::Information and communication science: 420::Communication and distributed systems: 423en
dc.titleUtilizing ubiquitous commodity graphics hardware for scientific computingen
dc.typeMaster thesisen
dc.typeMastergradsoppgaveen


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