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dc.contributor.authorSu, Fei
dc.contributor.authorTartari, Giacomo
dc.contributor.authorBjørndalen, John Markus
dc.contributor.authorHa, Hoai Phuong
dc.contributor.authorAnshus, Otto
dc.date.accessioned2019-11-08T08:48:15Z
dc.date.available2019-11-08T08:48:15Z
dc.date.issued2013
dc.description.abstractWe report on a prototype system helping actors on a stage to interact and perform with actors on other stages as if they were on the same stage. At each stage four 3D cameras tiled back to back for an almost 360 degree view, continuously record actors. The system processes the recorded data on-the-fly to discover actions by actors that it should react to, and it streams data about actors and their actions to remote stages where each actor is represented by a remote presence, a visualization of the actor. When the remote presences lag behind too much because of network and processing delays, the system applies various techniques to hide this, including switching rapidly to a pre-recorded video or animations of individual actors. The system amplifies actors’ actions by adding text and animations to the remote presences to better carry the meaning of actions across distance. The system currently scales across the Internet with good performance to three stages, and comprises in total 15 computers, 12 cameras, and several projectors.en_US
dc.descriptionSource at <a href=https://doi.org/10.1007/978-3-642-40050-6_20>https://doi.org/10.1007/978-3-642-40050-6_20</a>.en_US
dc.identifier.citationSu, F., Tartari, G., Bjørndalen, J.M., Ha, P.H. & Anshus, O.J. (2013). MultiStage: Acting across Distance. In P. Nesi & R. Santucci (Eds.), <i>Second International Conference on Information Technologies for Performing Arts, Media Access and Entertainment, ECLAP 2013, Porto, Portugal, April 8-10, 2013. LNCS 7990</i> (pp. 227–239). Berlin Heidelberg: Springer-Verlag. ISBN 978-3-642-40050-6. https://doi.org/10.1007/978-3-642-40050-6_20.en_US
dc.identifier.cristinIDFRIDAID 1060787
dc.identifier.urihttps://hdl.handle.net/10037/16625
dc.language.isoengen_US
dc.publisherSpringer Natureen_US
dc.relation.ispartofSu, F. (2019). A distributed remote presence system masking the effects of delays in human-to-human remote interaction. (Doctoral thesis). <a href=https://hdl.handle.net/10037/16614>https://hdl.handle.net/10037/16614</a>.
dc.relation.projectIDinfo:eu-repo/grantAgreement/RCN/VERDIKT/187828/Norway/Virtually Enhanced Real-life synchronizeD Interaction - ON the Edge/VERDIONE/en_US
dc.rights.accessRightsopenAccessen_US
dc.subjectVDP::Technology: 500::Information and communication technology: 550en_US
dc.subjectVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550en_US
dc.titleMultiStage: Acting across Distanceen_US
dc.typeConference objecten_US
dc.typeKonferansebidragen_US


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