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dc.contributor.authorSu, Fei
dc.contributor.authorBjørndalen, John Markus
dc.contributor.authorHa, Hoai Phuong
dc.contributor.authorAnshus, Otto
dc.date.accessioned2019-11-08T08:54:13Z
dc.date.available2019-11-08T08:54:13Z
dc.date.issued2013-11-25
dc.description.abstractA user has several personal computers, including mobile phones, tablets, and laptops, and needs to watch live camera feeds from and videos stored at any of these computers at one or more of the others. Industry solutions designed for many users, computers, and videos can be complicated and slow to apply. The user must typically rely on a third party service or at least log in. The Personal Video Distribution (pVD) system supports sending and viewing live and stored videos between any of a single user's computers, and allows for a smooth handover of play back between computers. The system avoids any third parties, and relies only on the user's personal computers. We present the architecture, design and implementation of the pVD prototype. The architecture is comprised of functionality for sending videos, subscribing to videos, and maintaining the video play-back state. The design has a local side sending and viewing videos, and a global side coordinating the switching and distribution of videos, and maintaining subscriptions and video state. The prototype is primarily done in Python. A set of experiments was conducted to document the performance of the prototype. The results show that pVD global side has low CPU usage, and supports a handful of simultaneous exchanges of videos on a wireless network.en_US
dc.descriptionSource at <a href=http://dx.doi.org/10.1109/WiMOB.2013.6673431>http://dx.doi.org/10.1109/WiMOB.2013.6673431</a>.en_US
dc.identifier.citationSu, F., Bjørndalen, J.M., Ha, P.H. & Anshus O.J. (2013). pVD - Personal Video Distribution. <i>IEEE Ninth International Conference on Wireless and Mobile Computing, Networking and Communications, WiMob 2013, Lyon, France, October 7-9, 2013</i>. http://dx.doi.org/10.1109/WiMOB.2013.6673431en_US
dc.identifier.cristinIDFRIDAID 1060796
dc.identifier.doi10.1109/WiMOB.2013.6673431
dc.identifier.issn2160-4886
dc.identifier.urihttps://hdl.handle.net/10037/16626
dc.language.isoengen_US
dc.publisherIEEEen_US
dc.relation.ispartofSu, F. (2019). A distributed remote presence system masking the effects of delays in human-to-human remote interaction. (Doctoral thesis). <a href=https://hdl.handle.net/10037/16614>https://hdl.handle.net/10037/16614</a>.
dc.relation.journalIEEE International Conference on Wireless and Mobile Computing, Networking, and Communications
dc.relation.projectIDinfo:eu-repo/grantAgreement/RCN/VERDIKT/187828/Norway/Virtually Enhanced Real-life synchronizeD Interaction - ON the Edge/VERDIONE/en_US
dc.rights.accessRightsopenAccessen_US
dc.subjectVDP::Technology: 500::Information and communication technology: 550en_US
dc.subjectVDP::Teknologi: 500::Informasjons- og kommunikasjonsteknologi: 550en_US
dc.titlepVD - Personal Video Distributionen_US
dc.typeJournal articleen_US
dc.typeTidsskriftartikkelen_US


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