Slicer
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https://hdl.handle.net/10037/23003View/ Open
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source code for master's thesis (Unknown)
Date
2021-09-15Type
MastergradsoppgaveMaster thesis
Author
Knutsen, ØysteinAbstract
Explorative data visualization is a widespread tool for gaining insights from datasets. Investigating data in linked visualizations lets users explore potential relationships in their data at will. Furthermore, this type of analysis does not require any technical knowledge, widening the userbase from developers to anyone. Implementing explorative data visualizations in web browsers makes data analysis accessible to anyone with a PC. In addition to accessibility, the available types of visualizations and their interactive latency are essential for the utility of data exploration. Available visualizations limit the number of datasets eligible for use in the application, and latency limits how much exploring the users are willing to do.
Existing solutions often do all the computation involved in either the client application or on a backend server. However, using the client limits performance and data size since hardware resources in web browsers are scarce, and sending large datasets over a network is not feasible. Whereas server-based computation often comes with high requirements for server hardware and is limited by network latency and bandwidth on each interaction.
This thesis presents Slicer, a framework for creating explorative data visualizations in web browsers. Applications can be created with minimal developer effort, requiring only a description of the visualizations. Slicer implements bar charts and choropleth maps. The visualizations are linked and can be filtered either by brushing or clicking on single targets. To overcome the hurdles of pure client- and server-reliant solutions, Slicer uses a hybrid approach, where prioritized interactions are handled client-side.
Recognizing that different types of interactions have different latency thresholds, we trade the cost of switching views for low latency on filtering. To achieve real-time filtering performance, we follow the principle that the chosen resolution of the visualizations, not data size, should limit interactive scalability. We describe use of data tiles accommodating more interactions than shown in earlier work, using an approach based on delta differencing, which ensures constant time complexity when filtering. For computing data tiles, we present techniques for efficient computation on consumer hardware.
Our results show that Slicer can offer real-time interactivity on latency-sensitive interactions regardless of data size, averaging above 150Hz on a consumer laptop. For less sensitive interactions, acceptable latency is shown for datasets with tens of millions of records, depending on the resolution of the visualizations.
Publisher
UiT Norges arktiske universitetUiT The Arctic University of Norway
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