dc.contributor.author | Kim, Jeuno JE | |
dc.contributor.author | Storihle, Sille | |
dc.date.accessioned | 2023-02-01T10:06:18Z | |
dc.date.available | 2023-02-01T10:06:18Z | |
dc.date.issued | 2022 | |
dc.description.abstract | A conversation between artist and educator Sille Storihle and the Krabstadt Education Center (KEC) about overlapping interests in educational models and games. Issues discussed are the role of games in education, experiences with the format of the group crit, and the question whether it is still a solid component of arts education or how it could be deployed differently. Storihle shares their work with live-action role-playing games (LARP, verb to larp) as an artistic method to approach filmic processes with a focus on a practical pedagogical project they did with students at the experimental film and art school Nordland Kunst- og Filmhøgskole in Northern Norway—whose geographic location is similar to Krabstadt’s. | en_US |
dc.description | Source at <a href=https://parsejournal.com/>https://parsejournal.com/</a>. | en_US |
dc.identifier.citation | Kim, Storihle. On Crits and Games—and Crits as Games. PARSE Journal. 2022 | en_US |
dc.identifier.cristinID | FRIDAID 2117936 | |
dc.identifier.issn | 2002-0953 | |
dc.identifier.uri | https://hdl.handle.net/10037/28459 | |
dc.language.iso | eng | en_US |
dc.publisher | Göteborgs Universitet | en_US |
dc.relation.journal | PARSE Journal | |
dc.rights.accessRights | openAccess | en_US |
dc.rights.holder | Copyright 2022 The Author(s) | en_US |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0 | en_US |
dc.rights | Attribution 4.0 International (CC BY 4.0) | en_US |
dc.title | On Crits and Games—and Crits as Games | en_US |
dc.type.version | publishedVersion | en_US |
dc.type | Journal article | en_US |
dc.type | Tidsskriftartikkel | en_US |
dc.type | Peer reviewed | en_US |