Playing at learning design
Abstract
In the present paper, we describe our ongoing work on developing a new game-inspired approach for
assisting and training staff in designing for learning. Building on our experiences from the process of
working with learning design through structured workshops, we are looking for alternative formats that
can facilitate a more holistic and efficient approach to the process. Turning to the field of game-based
and playful learning, we seek to examine how we can leverage games to reconceptualise our workshops
to accommodate an explorational approach. Our new format is one where staff is encouraged to explore
new and unconventional design ideas and reflect on the social, organisational, and pedagogical
opportunities in designing for learning. With the aim of creating a game that reflects the rich array of
conflicts of interest, tensions, opportunities, and pedagogical and disciplinary traditions involved in
learning design, we are collecting interview data from stakeholders across the university. We present a
possible framework for offering a workshop format that provides an arena for creativity in designing for
learning – playing at learning design!
Publisher
International Academy of Technology, Education and Development (IATED)Citation
Maridatter, Weines. PLAYING AT LEARNING DESIGN. ICERI Proceedings. 2022;15Metadata
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