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Game-based learning for more sustainable tourism businesses

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https://hdl.handle.net/10037/35982
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article.pdf (1.180Mb)
Akseptert manusversjon (PDF)
Dato
2024
Type
Peer reviewed
Chapter
Bokkapittel

Forfatter
Lupini, Sara
Sammendrag
There is an urgent need to promote a sustainable entrepreneurial mindset in Higher Education (HE) across fields and disciplines, to address the deficit of new and innovative value creation activities and bring about necessary transformations towards sustainability. This can be strategically achieved by educating new generations of entrepreneurs in tackling the sustainability challenges of our times (Lakèus, 2015; Lilischkis et al. 2021;). This asks for human capital with an appropriate set of competences and skills. Today, sustainable and entrepreneurial education must stimulate students to think, know, feel, and then act, allowing them to contextualize their knowledge and apply it (Moca, 2021). Consequently, HE Institutions (HEIs) have a crucial role to play in equipping all citizens with increased entrepreneurial competencies through education (Lakèus, 2015). To succeed, HE needs to integrate new pedagogies, adopting transformational methodologies, thus developing programs where sustainability and entrepreneurship are both positioned at the core of educational models (Zaleniene & Pereira, 2021; Rimanoczy, 2021). Education that successfully promotes a sustainable entrepreneurial mindset prepares students to fulfill the role of successful entrepreneurs who become change agents for sustainability through their work life.
Forlag
Edward Elgar Publishing
Sitering
Lupini S: Game-based learning for more sustainable tourism businesses. In: Hallak, Lee C. Handbook of tourism entrepreneurship, 2024. Edward Elgar Publishing p. 34-54
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  • Artikler, rapporter og annet (Handelshøgskolen) [635]
Copyright 2024 The Author(s)

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