• History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen 

      Sisler, Vit; Pötzsch, Holger; Hannemann, Tereza; Cuhra, Jaroslav; Pinkas, Jaroslav (Journal article; Tidsskriftartikkel; Peer reviewed, 2022-08-04)
      This article explores authenticity, immersion, and heritage in two historical video games, Svoboda 1945: Liberation and Train to Sachsenhausen. The two games use different strategies when inviting understanding, emotional attachment, and immersive experiences of past events. We draw upon a critical, self-reflective analysis of the design process and a comparison of both games. Our aim is to expand ...