• History, Heritage, and Memory in Video Games: Approaching the Past in Svoboda 1945: Liberation and Train to Sachsenhausen 

      Sisler, Vit; Pötzsch, Holger; Hannemann, Tereza; Cuhra, Jaroslav; Pinkas, Jaroslav (Journal article; Tidsskriftartikkel; Peer reviewed, 2022-08-04)
      This article explores authenticity, immersion, and heritage in two historical video games, Svoboda 1945: Liberation and Train to Sachsenhausen. The two games use different strategies when inviting understanding, emotional attachment, and immersive experiences of past events. We draw upon a critical, self-reflective analysis of the design process and a comparison of both games. Our aim is to expand ...
    • Playing Cultural Memory: Framing History in 'Call of Duty: Black Ops' and 'Czechoslovakia 38-89: Assassination' 

      Pötzsch, Holger; Sisler, Vit (Journal article; Tidsskriftartikkel; Peer reviewed, 2016-03-21)
      The present article brings game studies into dialogue with cultural memory studies and argues for the significance of computer games for historical discourse and memory politics. Drawing upon the works of Robert Rosenstone and Astrid Erll, we develop concepts and theories from film studies and adapt them to respond to the media specificity of computer games. Through a critical reading of the first ...