Promoting 21st Century Skills with Game-Based Learning in Interdisciplinary Fisheries Education
This conference paper presents the case of using a combination premade serious games and self-designed games at bachelor and master’s programs at the Norwegian College of Fisheries Science to facilitate the integration of different disciplines and the development of practical skillsets that are necessary for success in the seafood industry after graduation. Furthermore, it explores the preliminary results of student surveys rating their experiences of game based learning in the bachelor in fisheries and aquaculture science program.
PublisherUniversity of Odense, Denmark
CitationWeines, J. (2019). Promoting 21st Century Skills with Game-Based Learning in Interdisciplinary Fisheries Education. Proceedings of the 13th European conference on games-based learning, University of Southern Denmark, Odense, Denmark, 3-4 October 2019, 933-942.
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Copyright 2019 The Author(s)